Reading Report: 11 January 2026
- ファタモルガーナの館外伝
- 走れメロス (ページ35-88)
- ジャイアントロボ (第1-26話)
- ドラゴンクエストVIIエデンの戦士たち Reimagined
- ドラゴンクエストIV導かれし者たち
ファタモルガーナの館外伝
Trucking along with Fata Morgana Prequel. I played about 4 hours total.
Two years passed and Morgana has settled into life in the village a bit
more. We learn that she has a beautiful singing voice but she doesn't
like to be a public spectacle and she also sees her life in this
village as transient so she doesn't put much effort into learning
people's names or developing attachments. Despite that, she and Jacopo
have gotten a bit closer and their chemistry is pretty nice.
A new girl, Jeren, comes to work at the brothel. She's is... a LOT. A real
ball of energy and overly friendly with everyone. At first she rubs
everyone the wrong way, but after a month of being there she
becomes a fan favourite from clients and also somewhat friendly with
the rest of the workers and the village at large. Through the
story we find that Jeren has a similar history to Morgana, being
sold into slavery at a young age. With that in mind, her upbeat
personality really stands out from Morgana's depression. Similar to
Michel in the base game, Jeren feels like a reflection of Morgana
to show how different people respond to extreme stress.
走れメロス
Continuing to read this book. Continued and finished one story
and then read two shorter stories before getting to a longer
one.
畜犬談
I finished this story. I didn't really discuss the details of the
story last week because I had just begun it, but basically it's about
a guy who claims to fear and hate dogs but dogs seem to love him.
He begrudgingly takes in a stray puppy with plans to ditch it
eventually. After it gets sick, he and his wife agree to get rid
of it, but at the critical moment the man decides he has grown
attached to the dog and he's going to keep it around. I really enjoyed
the writing in this story.
葉桜と魔笛
A short story told by a woman about her relationship with her sister
before she died. Her sister is very unwell and they're aware that
she doesn't have much time to live. The writer discovers that her
sister has been exchanging love letters with a mysterious man, but
he stopped writing to her when he found out she was sick. The writer
decides to fabricate a letter in the man's voice apologising for
being a coward, giving an excuse for his behaviour, and promising to
come by every night to play a flute to show his love. The sister
recognises that the writer made it up to make her feel better,
but during their conversation the sound of a flute plays outside. It
was sort of a poetic, sweet last moment for the two sisters. I liked
it.
黄金風景
I honestly didn't get much out of this story. It was the shortest of
the ones I read this week. It's basically about a person who, when
they were younger, bullied and beat (maybe?) their personal servant
because they hated how slow she was at tasks. Then there's a time
skip and the servant is doing pretty well and has a family and the
writer is like, "Damn, I guess I lost". Or something(!?) I should
probably re-read it some time.
駈込み訴え
I'm pleased that this story is in the book because it was the
one that made me give Dazai a chance in the first place. I'm only
early on in the story, but just like some of his other works, it's
basically one uninterrupted thought that swaps between "I hate that
Jesus guy we need to end his life" and "I love that Jesus guy why
won't he love me and me alone???" I'm not a religious person but I
think Judas as portrayed in this story is pretty compelling as a
tragic guy.
ジャイアントロボ
I decided to try out this old tokusatsu series. Think about
something like Godzilla or Ultraman. I have to say, it was kind of
a slog and nowhere near as enjoyable as the 90s anime. The
character variety was not there at all - everyone is just a
"secret agent" type with slightly different coats of paint. Giant
Robo is sort of just a guy in a suit... he punches, he can fire
beams out of his eyes, and later on he can use a flaming cross for
some reason. Daisaku is maybe the closest character to the
anime. He's a young boy who becomes bonded to Giant Robo and
they have some nice moments together.
There isn't much else to mention. The kaijus were okay. At
one point there is a "mirror match" with another robot called
Calamity, but maybe because of budget issues they don't even
have them fight - in fact Calamity doesn't even move, it just
reflects Giant Robo's attack back at him once.
ドラゴンクエストVIIエデンの戦士たち Reimagined
The demo for this came out during the week and I thought it
was as good a time as any to try it out. I played up to the final
dungeon of the first proper island.
I've played a bit of the 3DS remake in Japanese (up to the
island with the volcano) and I also beat the game in English years
ago. The Switch remake mostly seems pretty good. The prologue
island has been smoothed out even more (for better or worse). The
music and graphics are quite good (except Kiefer is extremely
ugly for some reason). The voice acting is pretty good, though
not even every scene is voiced which is sort of a disappointment.
As far as gameplay, the difficulty slider stuff is pretty cool
but a few things annoy me: fully healing after levelling up sort of
breaks a bit of the tension of dungeon crawling, plus you start
with the Zoom spell for 0MP and it can be used seemingly anywhere,
including in dungeons, so there's basically no risk of a
resource drain and party wipe. And lastly, not having personal
inventories means anyone can pull from the infinitely-large
party bag which takes the planning out of hard encounters.
I know a lot of these are probably minor, and the game still
seems like a bit of a challenge. There was an optional overworld
boss fight that I challenged at a very low level and actually
managed to scrape enough resources to beat it. It was really
rewarding to get that win.
ドラゴンクエストIV導かれし者たち
I played this up to the part in Arina's story where she's
rescuing another girl impersonating her. Last week I noted how
I was squeezing dialogue out of Hoimin as Ryan. This week
felt like a real feast reading the reactions of Clift, Brai, and
Arina to several towns, NPCs, and story moments. Some of the things
they had to say were worthy of those "VG Advice" channels. Very
funny and worthwhile.
(This is my bad for ordering the games wrong...) Speaking of party
chat, DQ7 Reimagined claims to have brought back the party
chat feature, but because 90% of dialogue is a single party member
saying "I think we should go here", it actively discourages
experimenting with the feature even though I was able to squeeze
out one or two funny lines... why are modern games so obsessed
with pointing you at your exact next destination..?