Japanese Reading Report: 10 August 2025
 
      A bit of a shakeup this week. I ended up dropping and picking up a few new things you'll see below. Next week will look a bit cleaner, hopefully. Not mentioned below, because I didn't read any of it this week, I've decided to indefinitely pause 白蝶記 just because the passion isn't there right now.
- 英雄伝説 空の軌跡FC
- この素晴らしい世界に祝福を! (第1-6話)
- ランス01 光をもとめて THE ANIMATION (第1-3話)
- ランス02改 反逆の少女たち
- Wizardry Variants Daphne
- ISLAND
- 世界樹の迷宮IV
英雄伝説 空の軌跡FC
        Perhaps the lack of enthusiasm last week was a sign. I 
        was trekking from Ruan to Zweiss, and after my twelfth 
        exhausting encounter I just decided I didn't have the time 
        for this game right now. I'm sure there's a great deal of 
        content to explore in the Trails series, but the lack of 
        interesting story density was just too much for me.
        
        This week I did the entire Genis Academy arc, unmasked the 
        true culprit of the orphanage fire (it was exactly who I 
        suspected), and then ran around Ruan some more to get from 
        story beat to story beat.
      
この素晴らしい世界に祝福を!
        I didn't expect to like this as much as I did. As you'll 
        see below, I decided to explore the world of Rance, and 
        someone pointed out that the protagonist of this anime 
        shares a design with Rance, so my interest was piqued.
        
        I basically dislike isekai as a subgenre, but I think 
        Konosuba does it well. Instead of any world-breaking 
        items or abilities, Kazuma basically drags the isekai 
        goddess Aqua with him into his new life. After a few
        episodes the full party is assembled; Megumin, a powerful mage 
        who only uses one spell, and Darkness, a tanky knight 
        who masochistically jumps in front of every attack. I'm 
        sure I'm not the first to make the observation, but it was 
        very true to the general experience of late-game parties 
        in RPGs. Eventually the formula for victory is just 
        using a meat-shield to block all attacks and a group-wide 
        spell to clear out all the enemies.
        
        The fact that Kazuma and Aqua sleep in a horse pen 
        immediately flagged as a Wizardry reference to me, and 
        Kyouya, the other isekai protagonist from a later 
        episode was clearly a Dragon Quest reference. The 
        small nods are fun, but I think the real strength is just 
        how self-aware the main cast are about their 
        stupid situation.
      
ランス01 光をもとめて THE ANIMATION
        I actually played the Rance 02 game (below) before 
        watching this, but it feels weird to order them differently, 
        so here we go. The Rance series is mostly erotic and its selling 
        point is sex, so if that doesn't appeal to you feel free to skip 
        below.
        
        Perhaps because of the recent censorship news, or perhaps 
        just because I saw a random meme about it, but Rance entered 
        my consciousness again and I decided that I wanted to see 
        what was up, so this is the start of my Rance cultural education.
        
        Rance 01 is set in a fairly generic fantasy town. Rance is 
        investigating the whereabouts of a missing girl, Hikari, while 
        accompanied by his slave, Sill. I was a little bit disappointed 
        to see that Sill was already an established character in 
        the anime, since Rance 02 starts in a similar way and my 
        first thought when playing that was, "I wonder how they met."
        Ah well, I guess I'll either find out one day or it doesn't 
        really matter.
        In episode 1, Rance enrols Sill into a local school to go 
        undercover while he goes out on the town, failing to 
        engage several women in sex. Eventually he meets a barkeeper 
        who convinces Rance to save his daughter, who was kidnapped 
        by a gang. He figures it might give him a lead on Hikari, 
        and the barkeeper's daughter is cute, so he agrees. Rance 
        has sex once with Sill and once with the barkeeper's daughter 
        in this episode. The latter was more interesting to me, 
        because he pretends to be the gang leader while she's blindfolded, 
        and then only frees her after he's done. Ultimately he's able 
        to get his way while also coming across as a hero, but 
        we know.
        
        Episode 2 is mostly about Rance trying to track down a ninja 
        from the end of the previous episode. He thinks he's 
        tracked her down to a colosseum, but it turns out the 
        Master Ninja there wasn't her. He sleeps with Sill again, 
        and also with a cute town guard who previously blocked 
        his way to the colosseum. She's sort of a tomboy, so she 
        has a complex about her body, and Rance charms her into 
        valuing her womanhood. For the first time I felt like he 
        was kind of a sweet guy. I fell for Rance alongside her, 
        but that also made me feel bad for her in a new type of way; 
        basically I was struck with the feeling that these girls 
        fall for him but he moves on so quickly. I wish he would 
        settle down.
        
        Episode 3 is about Rance challenging the champion of the 
        colosseum to a fight. The terms if he wins? Her ghostbane 
        sword, and sex of course. With Sill's help he figures out 
        a method to defeat the champion and they engage in some 
        more dubiously consensual sex. I didn't like this one as 
        much as the guard from episode two, but this woman was 
        still pretty cute, and she melts into Rance's charm 
        pretty quickly. I sort of wish her physique was played with 
        a bit more. She's a champion gladiator but she just has 
        the same supermodel design that you'd expect of any 
        woman. With the ghostbane in hand, Rance goes out to 
        slay a ghost for the town's leadership. It turns out 
        the ghost is just a cute girl who was the victim of the 
        woman in charge of the town. Instead of slaying her, 
        Rance listens to her story and allows her to move on. 
        He also finds Hikari in the haunted house. The episode 
        ends with Hikari in hand, and a desire to get revenge 
        on the corrupt leadership!
        
        There's still one episode to go, but overall my 
        feeling is that it's a pretty entertaining show. Rance's 
        morality is about the baseline of what I expect of a 
        Japanese erotic protagonist, but I also found myself 
        falling for his charming characteristics. I think 
        it's a story that men or women could enjoy if they went in 
        with realistic expectations.
      
ランス02改 反逆の少女たち
        Okay, so I played this before all of what you read 
        above. I was just browsing dlsite and saw that this was 
        free, so why not?
        
        This game's plot starts off fairly simple. Four young 
        female mages rebelled against their wizard teacher, 
        wrecking the town of Custom (yes that's the name), and 
        escaping into a twisting labyrinth. Rance and Sill show 
        up to the town, learn the backstory from the town's 
        mayor and his daughter, and then Rance sets off to 
        save the day. I wouldn't know it until watching the anime, 
        but my actions were completely in line with the game's 
        expectations. During any dialogue with a female character, 
        you have the option to "make a move" and, just like the 
        anime, every early woman deftly rebuffs Rance's advances. 
        The only woman Rance can get lucky with is Sill.
        
        After chatting to the NPCs in town I headed into the 
        cave to find the titular maidens. The combat is bad. It's 
        just not very fun, and it's fairly slow. It's a bit like 
        a browser game. Some of the events in the dungeon were 
        funny, and eventually I found one of the maidens, but 
        she also rebuffed me, sending me down a whirlpool and 
        into an underground lake. Because of that, I ended up 
        running out of resources, dying, and losing some of 
        my progress. So, so far I've had very little luck. We'll 
        see how next week pans out.
      
Wizardry Variants Daphne
        Another thing I've decided to drop this week. The 
        story was fine, but the gacha elements of the game 
        were just too much. I felt like I wasn't getting much 
        story for my work, so I decided it wasn't worth 
        continuing if I want to immerse.
        
        Before I stop talking about it altogether, there was 
        one interesting story element I want to mention. When I 
        arrived at the 5th or 6th floor, I started seeing 
        objects that, when interacted with, had some missing 
        piece that I couldn't resolve. The narration would then 
        explain, if only this person was still alive we 
          could ask them to help... it turns out all of 
          the NPCs who died throughout the story weren't just 
          offed to demonstrate the danger of the dungeon, they 
          were the consequence of me making bad decisions. If 
          the game was more compelling I would have enjoyed 
          replaying those moments to get everyone through alive.
      
ISLAND
        So I dropped Trails and 白蝶記 because I felt 
        as though my few moments between school work were lacking 
        information density. ISLAND is going to be my remedy 
        for this, hopefully... 
        
        ISLAND is a visual novel, and it does just about what I 
        expect of VNs. There are branching paths (though so far 
        that has only been expressed through one gag death), plenty 
        of voice acting, plenty of convenient systems for fast-forwarding 
        and rewinding time, and hundreds of save slots.
        
        The story so far has involved the MC, Setsuna, waking up 
        naked on a beach, being accosted by police, and then being 
        saved by a mysterious, somewhat gloomy girl called Rinne. As a 
        condition for shelter, Setsuna is taking on housekeeping 
        duties at Rinne's large house. We've also met Rinne's 
        shut-in mother, Kuon, the mayor's daughter, Karen, and a 
        young shrine maiden, Sara.
        
        I haven't played many VNs, but last year I played Amagami, 
        a dating sim with a few VN trappings. I think the biggest 
        difference I notice about the pace of the two genres is 
        that the chapter breaks for ISLAND don't really feel like 
        meaningful stopping points, but it also feels bad to stop 
        in the middle of a chapter (I don't know if chapter is even 
        the best term to use; I just mean the points where the scene 
        changes and the VN name, ISLAND, is on screen briefly). On 
        the other hand, Amagami scenes are all selected through the 
        in-game map, so pausing between those scenes felt natural. It 
        gave me a "just one more moment with her" feeling that I'm 
        not getting with ISLAND yet. I'm sure the story will develop 
        and I'll be hooked eventually, though.
      
世界樹の迷宮IV
        I probably won't play too much of this, but I 
        was compelled to start a new file after the little 
        Wizardry boost from last week. I've played a few 
        Etrian Odyssey games in Japanese, but never beaten 
        any in anything but English. 
        
        There's not too much to say. While the game has 
        plenty of text at the start, the dungeon crawling
        isn't really noteworthy from an immersion perspective. 
        I love the map mechanic of Etrian Odyssey, but that's 
        about all I have to say.