Japanese Reading Report: 15 December 2024
This week was fairly standard in terms of reading. I'm
still trucking through 痴人の愛 and MONSTER, finished
watching エロマンガ先生, and started 妹さえいればいい。in
addition to my normal weekly viewing of ダンダダン.
I also started playing ドラゴンクエスト3リメイク.
I feel pretty bad about my last few reports, mostly
because they've been written and posted pretty hastily.
Since I'm away on holidays I haven't really had much time
to draft my thoughts and I regret that it's
damaged the quality of my reports during this time.
Even though the reports are purely for my own
satisfaction, I imagine some hypothetical professional
reading these to gauge what kind of person I am, and
I wish I put a better foot forward. All that to say
I'm sorry to only do the bare minimum the last few
weeks, and I'm sorry that the last few weeks have
lacked hoverable text.
- 痴人の愛 (223ー309ページ)
- MONSTER (第4-6巻)
- ドラゴンクエスト3リメイク (10時間ぐらい)
- ダンダダン (第11話)
- エロマンガ先生 (第4-12話)
- 妹さえいればいい。 (第1-12話)
痴人の愛
I read this on pace this week. It was another
week where 君子 suffers but doesn't make it easy
to sympathise with his suffering.
After finding ナオミ hanging out with other guys
on the beach in 鎌倉, 君子 decides to do some
snooping at their home in 大森 (oomori) instead of
going to work one day. He goes to see if ナオミ had
kept any incriminating letters, but he
finds 浜田 waiting inside the house instead.
After a brief discussion we find out that 浜田
was regularly meeting ナオミ at her home, and
that she was also fooling around with 熊谷. There is
a kind of brothership moment here. 君子 and 浜田
both decide that ナオミ is playing all of them,
but when 君子 confronts ナオミ she just says it won't
happen again. They make up again.
As an attempt to solve this problem for himself,
君子 suggests to ナオミ that they should have a
child. She rejects this idea and says that he
promised her when he first took her home with him
that she could be free to be a child for as long
as she wanted. They sort of make up once again...
Well the making up doesn't last too long. On
another day that 君子 is feeling suspicious, he
follows ナオミ when she leaves the house on a day
he's meant to be at work. He sees her visit 熊谷
and decides that enough is enough. He screams at
her to leave and never come back. She packs up some
of her things and leaves. The following chapter is
a sort of, "What have I done?" soliloquy which
ends in him once again deciding that he can't live
without ナオミ. He waits and waits but never
gets any correspondence from her. He goes to
meet her family but they say she hasn't been there
for a while. So he decides to call up 浜田, remembering
that he promised to help him out. 浜田 says,
"I saw her just the other day." And as it turns
out she's been regularly going to the dance hall.
Not only that, she's been going to the dance hall
with Westerners, wearing Western clothes that she
didn't have before. Apparently she's living her
best life without 君子.
MONSTER
Volume 4 continued on. The story jumped between
Nina, Deiter, and Tenma's stories
as we see the Neo-nazi plot to kill the Turkish
village in Frankfurt progress. I enjoyed the
three-character plot progression, and it was nice
to see it all come together as each character showed
up at key places to save the day, but some moments
were a bit too coincidental, and some characters
intersected and separated in such a short time that
it felt almost like they didn't have to meet to
progress the story.
Volume 5 introduces a criminal psychologist who
knew Tenma in his university years. The
psychologist, ironically, deals with a lot of
anxiety and insecurity about how others perceive
him. He cheated on one of their exams and
remembered Tenma looking at him during the test,
and lived the rest of his life wondering if Tenma
secretly thought less of him for it. Of course
Tenma is the perfect guy and admits, in a moment
of vulnerability, that he was also cheating in
that exam (perfect in his imperfection).
The second half of the volume focused on one of
the two corrupt police officers from earlier in the
story. Nina has been observing him in his villa
in France. He had hired a private investigator to
look into the death of his ex partner, but the
investigator is killed by his "bodyguard". As it
turns out, his "witness protection" lifestyle with
a new wife and kid was more to protect the corrupt
system more than this guy, and he is intimidated
into silence. However, when Nina gets captured
he decides that he has to be a hero and he takes a
bullet to the stomach to save her. It was a pretty
nice mini story.
Finally there are two chapters about Lunge, the
BKA officer. After a murder where two parents are
stabbed to death by someone in their house, Lunge
uses this opportunity to connect it to Johan's
serial killings in order to lure Tenma into
investigating. Tenma takes the bait and Junge
shows up to confront Tenma again. However he
doesn't account for the fact that the real
murderer in this case, the son of the two parents,
became paranoid that he was found out, followed
Lunge to the scene, and stabs him as he's
chasing Tenma. A very exciting cliffhanger for
the volume.
Volume 6 resolves the cliffhanger in a fairly
satisfying way that made me like Lunge and Tenma
even more. Lunge's conviction that Tenma is
truly responsible for the serial murders has
made me start to question if there's a chance
he could be right.
There have also been some chapters in this volume
reintroducing Eva and her struggles. She met the
villain from a vignette in volume 5, Roberto,
and their stories are now folding together since
she has information that he values and he has
information that she values. I haven't finished
this volume yet so I'll just have to see where
it goes.
ドラゴンクエスト3リメイク
I've played Dragon Quest 3 before, and my history
with Dragon Quest as a series runs quite deep (perhaps
one day I'll list my achievements and history with
the series). I wasn't super excited to play this game
since the HD-2D art style doesn't really appeal to me
but, after seeing enough of it on YouTube and other
social media, the itch got to me and I decided I
wanted to play it.
I made my party: Myself (of course), a 魔物使い
(because it's a new class), a 商人 (for fun), and
a 盗賊 (for fun and to look for every item on
every map). I had two goals with my party: I
wanted to play without any dedicated healers
and rely a bit more on healing items, and I
wanted to try out the new 魔物使い class.
Unfortunately it seems that the new class is
overtuned and is capable of dealing way too
much damage and providing decent
healing. I was expecting the class to be a bit
less overpowered, more like a Final Fantasy
Blue Mage. I'm also playing on the highest
difficulty setting but not seeing much in the
way of challenge at this point.
I think my grievance with the difficulty mostly
has to do with my expectations. Dragon Quest 11's
縛りプレイ (Draconic Mode) options were super
fun to work with, and the combination of
"strong enemies" and "no exp for low-level
enemies" made for a really nice challenge that
prevented grinding. Dragon Quest X Offline also
had some 縛りプレイ options which, despite that
game's other shortcomings, gave it some freshness
that couldn't be found in the MMO version of the
game. Unfortunately DQ3 Remake only has three
difficulty options, one which is just the default
game difficulty, one which is a simple mode without
deaths, and the "hard mode" which is just a
number adjustment rather than anything complicated.
Ah well...
As far as language is concerned, I think the
"type" (ルックスA/ルックスB) thing is actually worth
commenting on. I'm aware it was the minor
battleground for online politics, unfortunately.
I think there is space for giving games more options
and more diversity, however the change from
choosing gender to choosing "type" just hasn't
been implemented well in this game at all. My
ルックスB main character is frequently referred to
as おねえさん, had her gender discussed at length
at the end of the ロマリア story and then spent
a good 15 minutes running around the city as a
女王 (by both village dialogue and system text),
and, tragically, was denied the opportunity to
receive puff puff simply because of her "type".
The game is simply a gendered experience, and I think
it's gendered for the better (the writing is funny,
as one should expect from any Dragon Quest game),
but the "type" is not well integrated into the
writing. I honestly think the game should have
either rejected the "type" change or leaned harder
into it and incorporated a two-stage gender
selector where you choose visual looks and
gender, and the writing reflects that second
choice while ignoring the first. I suggest it
partially because I think the current implementation
serves no one. For people who prefer a "gender"
selection, the "types" option is just obnoxious,
and for people who want to choose a "type" and
see themselves reflected without a sensation of
gender, I think they will find themselves
confronted by a lot of dialogue that does not
see them as neutrally as they see themselves.
Anyway, I've finished the ロマリア section and
I'm working through the desert right now.
ダンダダン
An okay episode that unfortunately highlights
the one thing I don't really like about ダンダダン.
The romance between Okarun and Momo is generally
really good, but whenever the two of them fail to
communicate and get stuck in their own heads it
can be a bit frustrating.
Otherwise, the model human moment was very cute
and once again amusing if only for the fact that
he is an unexpected party member introduced as a
problem at first.
エロマンガ先生
If I had a year-end wrap up that talked about the
greatest disappointments in media, this would easily
win it for me. It failed to meet any of my
expectations, which doesn't necessarily mean it
failed at its own goals but... well, this is about
me at the end of the day.
The romantic tension between Sagiri and the MC is
never resolved, and none of the tertiary characters
break out of their paper-thin personalities. In
its favour, I think the art is quite good, and
I thought the MC was pretty admirable in his
efforts to help Sagiri out at times. The
second-to-last episode exploring both of their
origin stories was pretty good.
妹さえいればいい。
If I had a year-end wrap up that talked about the
greatest surprises in media, this would easily...
wait a second, I did this already. Everything I had
heard or seen about this series made me think it
would be hot garbage, but I was pleasantly surprised
to see that it was actually not too bad.
Like エロマンガ先生, this series is about a
character who is an author, however this series
makes the MC pretty average at what he does, and
his relationship with the other author characters
was both more interesting and more relatable. His
male peer, Haruto, was surprisingly deep. The anime
adaptation of his light novel was hyped through
the series, and when it finally came out and
flopped it was genuinely painful to watch.
Later, when he attempts to get closer to a
female friend in their friend group only to find
out that she has a one-directional crush on the
MC, but Haruto absorbs the heartbreak in a really
mature way that really expresses his personality
and inner struggle.
I think the female characters within the show
are given a shorter stick and sort of boil down
to be a little bit cliched, but they were still
so much more interesting than エロマンガ先生's
cast.
Several episodes feature characters playing real
board games or other table-top games and that
enabled some interesting visual design and
storytelling. The actual main plot was kind of
thin, but the episodes were each pretty
good by themselves, so I didn't mind too much.
Ultimately it wasn't the most amazing show or
anything, but it's quite genre savvy and worth
trying out (just be patient with the first
120 seconds or so of the first episode...)