18 January 2025
2024 was a long year. I completed my second year of university,
I made this website into something I'm finally proud of sharing,
something that is wholly my own creation, and I consumed quite a
bit of Japanese (and other) media.
Here are the raw numbers:
Manga Read: 75 Volumes (just barely meeting my goal for the
year)
Anime Watched: 28,450 minutes (474 hours and 10 minutes)
Anime "things" Completed: 71 (includes movies and is episode
agnostic, so a 50-episode saga counted as 1, a six-episode series
counted as 1).
Books Read: 11 (clearing my goal of 8).
Second Year Grades:
Creative Advertising: DI
Contemporary Asian Modernities: DI
Client Management: HD
Professional Writing: HD
Asian Media and Communication: HD
Advertising Industry: DI
Interdisciplinary Communications: HD
Current GPA: 3.7
Vacations:
June-July: United States
Nov-Jan: United States
Other Noteworthy Things:
Read 2 books in English.
Drafted 2 game concepts (more on that another time, perhaps).
Finished 1 Visual Novel/Dating Sim (Amagami)
Had a whole Robot arc including beating 3 Super Robot Wars
games (SRW 1, 2, and 3) and starting SRW EX.
Played Monster Hunter World once more.
Finished 3 fun Videogames: Animal Well, Void Stranger, and
Lord of the Rings: Return of the King (for PlayStation 2).
Became addicted to Balatro.
Below will be a month-by-month breakdown of some of these stats
with my thoughts and reflections. If that sounds boring then thank
you for getting this far at least.
January
- Mobile Suit Gundam: Victory
- Getter Robo
- 血の轍
- アダルトメディア年鑑2024
- Super Robot Wars 1 and 2
After a disappointing episode of Fighter G Gundam I decided to pivot to Getter Robo to get some more context for robot anime. Getter Robo was surprisingly good, and it gave me a window into a lot of the origins of robot anime (unfortunately I was never able to watch Mazinger, and Tetsujin didn't really hold my interest at the time I tried watching it).
In January I also watched the bulk of Blood on the Tracks, a pretty good manga about a mother and son with a very abusive relationship. It's pretty heavy and went places I didn't expect but I liked the ending.
I also watched Adult Media Yearbook 2024, a book by Kimi Rito, author of Eromanga Expressions. A not-so-guilty pleasure of mine is reading overly intellectual non-fiction about erotic subjects. I just think adult media forms are understudies and underappreciated considering how much value they've added to the world.
In my enthusiasm for robots, and because I had so much free time, I decided to also check out the 30-year-old tactics RPG series Super Robot Wars. This series mashes up robots and characters from all kinds of robot anime series. The original game features characters from Gundam, Getter Robo, and Mazinger, and those three series act as a core for all future games (that I've played).
I played SRW1 on the Game Boy. The systems were simple and the 説教 system was simply not worth using without gaming the other systems, but it was sort of fun to grind my way to the end with the Getter team. When I played the game I had not watched Getter Robo yet and didn't understand the relationship between Getter Robo and Getter Dragon, which lead me to picturing Dragon as a kind of father figure of the other team.
SRW2 is probably my favourite of the games I've beaten so far. I played the Famicom version. I enjoyed having colour and a light plot during levels. The ending was a bit forgettable but it felt like a really solid tactics game.
February
- Getter Robo Apocalypse
- Giant Robo
- 沈黙
I also continued my journey into Getter Robo, watching Apocalypse, definitely the best media within the Getter Robo universe. It's a short series with killer animation that really plays the Super Robo themes up. Definitely worth watching even if you don't know or care about the concept.
I watched Giant Robo. Another great, short series with killer animation. The music and characters were also simply magical. It really evokes an era of animation that don't come by very often. If you like anything by Studio Ghibli, definitely watch this!
March
- Mobile Fighter G Gundam
- Martian Successor Nadeshiko
- 機動戦士ガンダム ウェアヴォルフ
- Super Robot Wars 3
I finally returned to Fighter G Gundam. I still think it's one of the worst Gundam things made. Ah well. The ending was kind of hype at least.
I also played SRW3 this month. This was on the Super Famicom. The systems were expanded a little more, and my understanding is that this game (and the next one, EX) is sort of the foundation for a lot of the systems that have remained for a long time. I thought the story was quite enjoyable, and I liked the diverging paths system, but the combat was kind of stressful at times. Getter Robo and Nu Gundam were MVPs for the true ending.
April
- Gundam Wing
- Full Metal Alchemist
I also watched Full Metal Alchemist. This series has been hyped up around me since my teenage years. I am sorry to say that I did not really enjoy it. I think some of the characters were interesting, and some of the themes were good. I also think the concept of "equivalent exchange" is really cool, but I just kept feeling let down by choices made through the story. The ending basically giving everyone what they wanted with no downside also felt like a huge cop out.
May
- Aura Battler Dunbine
- The Big O
- Escaflowne
- 本当にあった!世界の〝機動戦士ガンダム〟計画
Aura Battler Dunbine was pretty cool. I kind of hate isekai, but this is an 80s-era isekai without death and rebirth. The robots are super cool. They're all insectoid and semi-organic. It's a great setting and definitely evokes early Gundam with the political intrigue. Unfortunately it fumbles the ending just a little bit.
The Big O season 1 was one of my favourites for the year. I loved the unique art style, music, setting, and characters. It sort of felt like a Batman animation with the classy suits and ties, gothic night city, and countless gadgets. Season 1 sort of ends on a cliffhanger but it was just well done from start to finish.
Season 2 of The Big O was unfortunately a bit of a let down. I wasn't totally sold on the explanation for the world or the resolution at the end (this is a big theme for a lot of anime. Finishing stories is hard...) but I still think The Big O is a worthwhile watch.
Escaflowne is sort of Dunbine-like in that it's also a robot anime isekai from before isekai was a named genre. It's also similar in that it has a unique take on robots by making them suits of armour. I loved the art and theming, including the use of tarot cards for episodes (I am a sucker for using the aesthetics of esotericisms). And you know what? The ending wasn't so bad.
The remake/movie was not very good, though.
I also read a book all about the technology and concepts used in the Gundam universe (mostly the early Universal Century). It was pretty interesting and covered a lot of theoretical space technology as well as a lot of failed German WWII technologies.
June
- ∀ Gundam
- オーデュボンの祈り
- Monster Hunter World
I remember that I saved ∀ Gundam to watch with my boyfriend because I had heard it was one of the best in the filmography. The setting is pretty great. Fittingly it's very America-focused, but is strongly influenced by an Antebellum America in a post-technology world. Apart from the Gundam and a handful of Zeon-type MS found in ruins, most technology beyond "flying machines" comes from the invading "Moon People". The main character being an invading Moon person who falls in with the Earth people is also an interesting concept. I even like all of the main characters. UNFORTUNATELY the actual moment-to-moment storytelling is boring, exhausting, and just regularly unengaging. So many conflicts amount to fly-bys, the main character easily outguns opponents but none of the other human heroes are any use, the villains are even more comically toothless than ZZ, and several times the stakes are raised and then quietly forgotten about later on. I feel it was a huge missed opportunity. A series where the concept is just a lot better than the execution for me.
I also read オーデュボンの祈り, a fun mystery novel about a man who "visits" an island and solves the murder of a scarecrow. While the story spends a little bit too much time with characters wandering around, the end of the story wrapped up every open question while also adding some mystery to the world it takes place. Just a good, solid story.
I also played a bunch of Monster Hunter World with my boyfriend. We played it in Japanese but, to be honest, Monster Hunter games don't have much language to focus on, so it was mostly just a nice game to share.
July
- Gundam SEED
- 違国日記
- Vampeerz
Gundam SEED is such a weird show. While the concept, characters, art style, mobile suits, and plot were all worse than ∀ Gundam, I can't help but say that it was just more fun. I wish that wasn't that case because I do feel that Gundam SEED is somewhat soulless. It basically just cuts and pastes elements of better series and feels a bit corporate.
違国日記 was pretty good. A very human story about two people experiencing a shared loss forming a found family. Vampeerz was also quite good but took a few volumes to really "get good" for me. I think it was a bit too short and wasn't able to cook all of the ideas, but flashbacks for some of the key characters were quite good.
August
- Gundam SEED Destiny
- Code Geass
- エロゲー文化研究概論 増補改訂版
Destiny is basically the same as SEED. The story continues and does manage to find some unique stories to tell, but it still definitely comes across as a bit soulless at times.
Code Geass is such a weird series for me. After I finished watching it I rated it extremely high on Anilist. Then after a few days I went back and dropped the rating to about an average score. I think the ending is quite well done, and the concept is pretty fun - the main character is more of a commanding officer than a pilot, giving the combat scenes an interesting twist, but to be honest it just didn't leave me thinking much about it and I'm not sure I would recommend it without reservations.
This was also the month that I started reading エロゲー文化研究概論. This book consumed me for over a month and I ended up watching, reading, and playing a bunch of things throughout the year based on media mentioned in the book. I love books that dive into the history of erotic media and this is another one of those. Very cool.
September
- SCHOOL DAYS
- Amagami
- Your Lie in April
- Toradora!
- White Album 1 & 2
Your Lie in April was very beautiful and had some nice musical elements, though I didn't really connect with it until later in the show when the main character starts tutoring another pianist. The main romance didn't really hit for me. Toradora was pretty fun, I loved the chemistry between the main characters, though I found the depth of the side characters was really the strength of the show. White Album 1 and 2 were interesting. Both are very focused on cheating as a core element, but I think White Album 2 spends a bit too much time messing around while the first basically establishes the disconnection between the main character and his idol girlfriend immediately.
I also played Amagami, a romance game that was not mentioned in the prior book (though I did play some 同級生 and some other erotic games because of it) but which I found recommended in a blog post about entering into the world of romance games. I found Amagami thrilling and extremely engaging. There were several moments that felt like I was really trying to know human beings, and I loved my time with it. Unfortunately I didn't end up finishing my second play through, getting distracted with other things, and my time with Tokimeki Memorial was not as engaging. Maybe the remake will make a stronger impression.
October
- Kimi ni Todoke
- Fruits Basket
- あなた
- 絶対にラブコメしてはいけない学園生活24時
I also watched Kimi ni Todoke, another romance anime that was highly recommended but which didn't really hit for me.
November
- Angel Beats
- Look Back
- Lolita (JP and EN)
- The Enchanter (EN)
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December
- Gundam Unicorn
- MONSTER
- 痴人の愛
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